GoldenDust

Description:

This script is designed to quickly creation of realistic dust particles or dandelion fluff flying in the air based on the geometry.

Interface:

Installation:

  •  version DD (Drag-and-Drop): start 3ds Max, drag and drop the mse file into the viewport, the tool will pop up.
  •  version INSTAL: drag and drop the mcr file into the viewport (This script Vint26Pro_GoldenDust_2.51_INSTALL.mcr must be with the file Vint26Pro_GoldenDust_2.51_DD.mse in the same folder, otherwise the installation will not happen), open menu Customize > Customize User Interface > Toolbars (Category: Vint26Pro)
  • create a new toolbar (e.g. Vint26Pro) and drag and drop the commands “GoldenDust v2.51” to it
  • restart 3ds Max, enjoy

Current version:

Vint26Pro_GoldenDust_2.51


Tutorial:


Example 1:


Example 2:


Examples of types:

GoldenDust: Dust Particle

GoldenDust: Dust Fluff

GoldenDust: Dust Fast

GoldenDust: Dust Best

GoldenDust: Dust HD

GoldenDust: Dandelions


Printed in journal:

Magazine

Excerpt from the journal

Author of the article

goldendust3D World Christmas 2018 Issue 241 “As an additional finish to the atmospheric drama you could additionally add dust particles to your scene using a particle cloud from the particle systems drop down or there is also a nice script named ‘GoldenDust’ (https://vint26.wordpress.com/scripts/goldendust/)
available online which similarly quickly creates a particle cloud formed from your own bespoke geometry based particles or, if you prefer and is appropriate to your scene, has a nice ready-made dandelion fluff that comes as part of the plugin.”
Simon Edwards

Simon works freelance at 3DArtvision. He has worked professionally both as an architectural visualiser and 3D artist for 20 years in Holland and the UK.
http://www.3dartvision.co.uk


Price: €2.6

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