Description:
This script is designed to quickly creation of realistic dust particles or dandelion fluff flying in the air based on the geometry.
Interface:
Installation:
- version DD (Drag-and-Drop): start 3ds Max, drag and drop the mse file into the viewport, the tool will pop up.
- version INSTAL: drag and drop the mcr file into the viewport (This script Vint26Pro_GoldenDust_2.51_INSTALL.mcr must be with the file Vint26Pro_GoldenDust_2.51_DD.mse in the same folder, otherwise the installation will not happen), open menu Customize > Customize User Interface > Toolbars (Category: Vint26Pro)
- create a new toolbar (e.g. Vint26Pro) and drag and drop the commands “GoldenDust v2.51” to it
- restart 3ds Max, enjoy
Current version:
Vint26Pro_GoldenDust_2.51
Tutorial:
Example 1:
Example 2:
Examples of types:
GoldenDust: Dust Particle |
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GoldenDust: Dust Fluff |
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GoldenDust: Dust Fast |
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GoldenDust: Dust Best |
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GoldenDust: Dust HD |
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GoldenDust: Dandelions |
Printed in journal:
Magazine |
Excerpt from the journal |
Author of the article |
3D World Christmas 2018 Issue 241 | “As an additional finish to the atmospheric drama you could additionally add dust particles to your scene using a particle cloud from the particle systems drop down or there is also a nice script named ‘GoldenDust’ (https://vint26.wordpress.com/scripts/goldendust/) available online which similarly quickly creates a particle cloud formed from your own bespoke geometry based particles or, if you prefer and is appropriate to your scene, has a nice ready-made dandelion fluff that comes as part of the plugin.” |
Simon Edwards
Simon works freelance at 3DArtvision. He has worked professionally both as an architectural visualiser and 3D artist for 20 years in Holland and the UK. |
Price: €2.6
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